Wednesday, May 1, 2013

the iPhone App. nelson-atkins. first digitals.

home.

or home2.

clues home.

first clue(image+text).

first clue(image+text) trying to work with color.

second clue(image+text).

third clue(image+text).

fourth clue(silhouette vector).

aligning the vector with the photo that is being taken.

I still need to figure something for the background that won't be totally distracting or too blank, looking more like wire frames. I'm also trying to look more at KIM+MY final pieces/styles from our UX project and find a better way to either incorporate the style we created or totally jump off it and end up somewhere more inspiration and type trendy. I tend to follow a similar structure and need to move away from that and more into fun and the unknown.

Marty Maxwell Lane feedback.
*have some kind of information that explains what the user is about to do
*add more buttons/button looking like shapes so user knows to click
*just have vector map for home
*connect "riddle me" with riddle homepage
*use space effectively, design is currently looking like a postcard/mailing, not app

resizing image squares to fit better within the space.

trying the horizontal sculpture/clue stripes for buttons.

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