Friday, October 14, 2011

Reading Response: Freeman, Lionni, & Lupton


Macarthur Freeman's article "Generate and Cull," focuses on creating lots of little sketches. He states that it helps to break creative/art/designer blocks and that it will continue to push you in the right direction if you take the time to do them. I fully agree with this, because for this current set of 30 due on Monday as well as the work with the assets that we've done, it helped a lot when I did thumbnails first. I will admit that I used to try to avoid doing thumbnails; I thought they were useless. But then since I've been at KCAI, I've had a huge turnaround in my thoughts. Yes, it can become time consuming and difficult trying to rack my brain of different options, but ultimately it has helped to let me try out extremely brief mock-ups before I put all the work into the finals. It is also rewarding to look at where my initial sketch was and what the final became.

Leo Lionni's article "The Urge to Make Things," focuses on the reason that we do. Meaning the reason behind why we design/paint/create as we do. It was interesting to me because I think I have come to similar situations with books that I've bought that sit on a bookshelf or in a box. And even though I had thought I would get to read them, other things came up and instead I can now relate that book to a place, person, event or emotion. If I couldn't be a designer or writer; I don't know what I would do. But this article relates to this part in the process because I don't think that I normally put this much thought into symbols, icons, colors, or layout as much as I will now. I am not saying that simply I never paid attention to the layout, but I've realized that there is more importance in looking at what I do that I may not have questioned in the past. For instance, often I would design thinking about the overall idea and my mind would shoot me back a response as to what color to use. I did not often question why that particular color was chosen until someone questioned me. I think it often confused other people more than me why I chose a certain color, because it made sense to my mind, but did not always translate into words. I think I've started to think a lot more into why I choose what I choose whether it be fonts, colors, alignment, shape, and just about everything else associated with design.

From Ellen Lupton's sections, what really caught my attention was before the actual text of these sections started was the quote by Rick Valicenti, "If you touch something (it is likely) someone will feel it. If you feel something (it is likely) someone will be touched." I never really thought that in depth about texture, texture always seemed only "face deep" so to speak. I thought it was only something physical and not something visual. What I've started to realize with design is using actual texture to attain a visual reaction. I know that I am still trying to learn this and be able to put it effectively into my design. This is one of the main parts that I am trying to put into my work, without it being overboard. If I am able to hone this art of design, I think I will be able to create more of a cohesive composition.

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